Welcome!
Welcome!
Yes, a new blog! Here I'll keep you informed about SMW related things. I'll post videos, images, information, tools, sprites, ASM codes, etc. I hope you enjoy it.Monday, April 11, 2011
Adventure Land Legend of the Starts - Level 1 TAS
Friday, April 8, 2011
Get The 1-Up! - Introduction + Engine
with this completely new engine (as far as I know). This time, your objective is to bounce on the enemy's head to get... something (if I may call it that way) that increases your... score? Well, let's call it your score. Everytime you get the 1-Up when Mario bounces on many sprites, your score goes up. Each level has a goal, some levels require a lot of points (but it's easy to get the) and other levels just some points but it's harder to get them. There's also a nice thing included in this project, if mario dies, he comes back to the OW, so he doesn't lose a life or die, he just returns to the OW like a bonus game end. Nice uh? Everything completely programed by me (I'm not so good at making patches, but I'm getting nice results). I had to fix MANY, MANY bugs that were pissing me off, like the Course Clear text, it was killing my layer 3 and messing up with it's position. But yeah, it was fixed so... it's a victory for me, no? :D! Also, the second thing I was focusing up in this project is the ASM, I have a lot of plans for this project, many of them include a lot of ASM to make this project good and not annoying to play, since I'm not trying to do kaizo levels this time, but nice and playable levels with high difficulty. Also, BIG WALL OF TEXT!! Probably my biggest post lol! Are you curious? Want to see the current state of this project? Yes! It's a video! Enjoy it :D
And I won't distribute anything related to this project, cause I don't want to and almost everything was focused on my needs and may not fit on your project or anyway...
Saturday, March 26, 2011
A Kaizo Tutorial - Even More News
Well, since I hate Zsnes' desync, Vanilla Pudding made the video in snes9x so the songs in each level is "wrong", I just changed to make the ROM be playable on snes9x.
Video:
As you can see, I've made a water part, the cave part and I've started the castle (perhaps the final stage). Then, I'll need to make the dialogues... (the main reason of AKT)
PS: Pudding have breaked some parts lulz
Sunday, March 20, 2011
SMRPG - Culex Port Distribution
Click!
Enjoy this awesome port. It uses sample bank.
PS: Uses Addmusic5 (HuFlungDu's one)
Culex - Dialogues finished!
Video:
And I apologies for not posting for a long time in this blog, I was a bit boring and lazy...
Friday, March 11, 2011
Culex - Before Battle
FINALLY, I finished the dialogue before the true battle... Well, is not FINISHED yet, I need just to add the routine that checks if mario talked with culex before, if so, execute other dialogue... But I think it's easy, I'll just need a freeram.
Video:
Thursday, March 10, 2011
A Kaizo Tutorial - More News!
Video:
Ignore the random air-pipe entrace, I was to lazy to do all the level again...
300 Views
300 Views
AWESOME
300 Views on my blog! That's amazing, thank you guys! As a gift, today I'll distribute my Koopa Boss. It needs some serious work... But sometime I'll make bug fixes and reupload the rar file, so stay tuned!Link:
Click!
Note: if you want to use the hp bar, you'll need some freeram. Currently it uses 0087, just search for every 0087 in both codes and change to your freeram.
And if you want to know about this boss:
Click!
Saturday, March 5, 2011
Block Header Maker Tool
Download:
Click!
Requires .NET Framenetwork 4.0
Friday, March 4, 2011
Culex - WIP Boss
Yep, you may know Culex from Mario Fantasy, the one that is incomplete (just Culex graphics, no cristals...) I got a big inspiration from there to make this one! The progress is will be VERY VERY VERY slow cause I want to do this with perfection and make it awesome! Currently I only have Mario's Hp bar (maybe I change the max hp to 5, but it deppends on the OAM, the culex gfx literally kills it!), Culex graphics, all crystal' graphics and nothing lol. Also,
I will NOT
distribute anything related to this fight, even ripped graphics (credits goes to Vitor Vilela, for his awesome img file ripping tool), music or boss, so don't disturb me with questions like "I subscribe in your channel, can you give me your boss?"Video:
Well, I'm sleppy again (damn you school that makes me get up early!), so good nite :)
Subscribe to:
Posts (Atom)